Enter an encounter ID and press Load to begin.
Try
10747 for a sample 4-player Lock Horns run.Load an encounter by ID and compare each player's per-skill recorded max_damage against the calculated total damage cap given their loadout. Flags skills where recorded damage exceeds the calculated cap (likely indicates the cap value is too low in our app data).
10747 for a sample 4-player Lock Horns run.